Abilities
In World Of Heroes we have two types of abilities, battle and general ones. First type is divided into 2 main categories:
1. Active – they will require players action to trigger
- Attack abilities – they will hit enemy with all of power including some special effects like stun, immobilize or sleep
- Buffs – skills which will improve our Hero senses and attributes to be faster, hit harder and be more resistant to enemy attacks. There are also buffs which You can cast on Your friend or ally to improve him even more
2. Passive – after Your Hero will learn it, they will instantly improve his attributes without any need of action
All skills have cool-downs and not only separate for each skill but there is global cool-down too, what does it mean ? Well, after You will use any kind of active skill global cool-down will be activated and lets say local cool-down for used skill will be activated too. This way we wanted to prevent players from spamming most powerful skills.
Skills will also have their own levels. You will be able to learn them through putting skill points into specific skill, of course with skill level cap.
It will be also common thing that each skill will have also requirement of other skill, so for example to learn Meteor Shower Your Hero will have to know how to use Fireball.
Except requirements of other skills Your Hero will have to have met the requirements of his level to learn specific skill.
General skills are for gathering resources:
- Mining
- Woodcutting
- Herbaling
When Your Hero will become an expert in any of them, then it will will allow gathering higher level and rare resources.
Update 0.9.0.0
Key new features Added the option to invite other players to join your private instance, and show them what you have built. Added dynamic pathfinding for mobs, which means that it will take buildings built by players into account. Added tax system for buildings. Now...
Update 0.8.2.0
Key new features Added player shops functionality where you can sell/buy items using your player or a dedicated NPC that will do it for you. Such store can be set using item and when the store will be closed, items that remained will be emailed to the shop owner....
Update 0.8.1.0
Key new features We improved the combat system in which there are such effects like: Shields that can reflect and absorb damage. Sprint that can increase movement speed Bullets like arrows or magical casts now will deal damage on impact. Stealth, based on player's...