New Features
We are pleased to inform you about the ongoing work on new functionalities. In the next versions, you can expect the following elements:
- Opportunities to travel around the world to mount chosen by you, now it will be mostly horses, but in subsequent scenes, we plan to add wolf’s or dragons.
- Group instances and dungeons that difficulty will require you knowing your capabilities and abilities of your heroes. Critical will be here to collect properly selected team with the appropriate skills to overcome the most difficult opponents, but the reward that you will get will be adequate to the effort.
- To improve the economy in World of Heroes we will add the possibility of direct trade between players. By participating in global events you will have the chance to better quality items that if they do not suit your preferences game, you will be able to sell in the direct trade with other players, while ignoring all sorts of tax issues as often is the case in other productions.
In the future, we want to give you the opportunity to decide on the further development of World of Heroes. At the forum you will be able to submit your ideas towards the development of the game and the ones that receive the most votes will be implemented in future releases.
Update 0.9.0.0
Key new features Added the option to invite other players to join your private instance, and show them what you have built. Added dynamic pathfinding for mobs, which means that it will take buildings built by players into account. Added tax system for buildings. Now...
Update 0.8.2.0
Key new features Added player shops functionality where you can sell/buy items using your player or a dedicated NPC that will do it for you. Such store can be set using item and when the store will be closed, items that remained will be emailed to the shop owner....
Update 0.8.1.0
Key new features We improved the combat system in which there are such effects like: Shields that can reflect and absorb damage. Sprint that can increase movement speed Bullets like arrows or magical casts now will deal damage on impact. Stealth, based on player's...